Wormholes in fiction

A wormhole is a postulated method, within the general theory of relativity, of moving from one point in space to another without crossing the space between. Wormholes are a popular feature of science fiction as they allow interstellar travel within human timescales. While it is common for the creators of a fictional universe to decide that faster-than-light travel is either impossible or that the technology does not yet exist, they also use wormholes as a means of allowing humans to travel long distances in short time periods.

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Wormholes in written fiction

Wormholes in television and film fiction

There is one episode of Invader Zim where Zim, in order to get rid of Dib and his horrible classmates once and for all, utilizes a wormhole to send Dib and the other Skoolkids on a one-way busride to an alternate dimension containing a room with a moose. However, Dib discovers Zim's plan, and taking advantage of a fork in the wormhole, is able to transport the bus back to Earth.

In the television series Fringe, the main storyline is the investigation of an unusual series of events and scientific experiments called the Pattern. In the second season episode "Peter" it's revealed that the root cause of the Pattern was an incident in 1985 where Dr. Walter Bishop opened a wormhole into an alternate universe so that he may cure the alternate version of his terminally-ill son Peter (who had died in our universe). By crossing the wormhole, Dr. Bishop disrupted the fundamental laws of nature and weakened the fabric of space-time, causing incalculable destruction in the alternate universe and forcing them to seek a way to repair the damage caused and save their existence.

In Power Rangers Time Force, artificial Temporal Wormholes were used extensively for the delivery of the Time Fliers to travel to the past to aid the Rangers and was also used by Wes, Eric and Commandocon to travel to prehistoric times to recover the Quantasaurus Rex. In Power Rangers SPD, in the episode Wormhole, Gruumm and later the SPD Rangers used a "Temporal Wormole" to travel from 2025 to 2004 to battle with the Dino Thunder Rangers in early 21st century Reefside.

In the FOX/Sci-Fi series Sliders, a method is found to create a wormhole that allows travel not between distant points but between different parallel universes; objects or people that travel through the wormhole begin and end in the same location geographically (e.g. if one leaves San Francisco, one will arrive in an alternate San Francisco) and chronologically (if it is 1999 at the origin point, so it is at the destination, at least by the currently-accepted calendar on our Earth.) Early in the series the wormhole is referred to by the name "Einstein-Rosen-Podolsky bridge," apparently a merging of the concepts of an Einstein-Rosen bridge and the Einstein-Podolsky-Rosen paradox, a thought-experiment in quantum mechanics. This series presumes that we exist as part of a multiverse and asks what might have resulted had major or minor events in history occurred differently; the wormholes in the series allow access to the alternate universes in which the series is set. The same premise is used in the Star Trek: The Next Generation episode Parallels and the Star Trek: The Original Series episode The Alternative Factor which premiered in 1967.

The 2011 film Thor, based on the Marvel Comics character, reimagines the mythical Bifrost Bridge as a wormhole, specifically referred to as an Einstein-Rosen Bridge, which is opened and closed by the gatekeeper, Heimdall, to enable travel between the Nine Realms.

In The Black Hole, a 1979 film, the spacecraft carrying the main characters is sucked into a black hole and then ejected from a white hole in another part of the universe.

In The Masters of the Universe, episode "The Taking of Grayskull", Skeletor uses a white hole to transport Castle Grayskull into an alternate dimension where he has access to the secrets of the castle, and the Sorceress is unable to stop him because her powers work in reverse. He-Man is able to send Castle Grayskull back through the white hole to its proper location on Eternia. Once Castle Grayskull is back in its proper location, the white hole disappears.

The Lost Room is a science fiction television miniseries that aired on the Sci Fi Channel in the United States. The main character is allowed to travel around the planet when using a special key together with any kind of door, leading him to random locations. The key is part of a series of different artifacts, coming from an alternate reality.

Bill & Ted's Excellent Adventure is a 1989 American science fiction–comedy buddy film and the first film in the Bill & Ted franchise in which two metalhead slackers travel through a temporal wormhole in order to assemble a menagerie of historical figures for their high school history presentation.

Babylon 5 and Crusade

In the Babylon 5 universe, Jump points are artificial wormholes that serve as entrances and exits to hyperspace, allowing for faster-than-light travel. Jump points can either be created by larger ships (battleships, destroyers, etc.) or by standalone Jump Gates. The more energy used to create the wormhole, the larger the opening will be, so the stand-alone gates are used for heavily used, predetermined, interstellar traffic routes, while engines on ships serve as a means of travel primarily for the ship that creates it and its support vessels, allowing them to enter and exit hyperspace were a jumpgate isn't conveniently close by in normal space.

Three distinct types of wormhole are characterized in the series and its sequel stories.

The Jump Points created by both the Jumpgates and large vessels characterize a Lorentzian traversable wormhole with intra-universal end points. In the series however, rather than the exiting endpoint being defined at the time of entry, the ship enters a non-euclidean Hyperspace within which tachyon beacons mark possible endpoint destinations in real space. A ship may enter hyperspace then with no particular destination, linger or hide there before returning to normal space, even be lost irretrievably should it become unable to exit into normal space.

The second type of wormhole depicted in the series is temporal in nature, when the Great Machine buried miles below the surface of Epsilon Erridani III, a massive alien complex for the generation and control of power on a solar scale, displaces Babylon 4 1000 years into the past, 24 hours after it becomes fully functional, taking Commander Sinclair with it into the past to begin preparations a millennium in advance for the coming war with the Shadows, creating a temporal paradox.

The third type of wormhole appears in the series sequel story Babylon 5: Thirdspace, an ancient Vorlon artifact is found drifting in Hyperspace and is recovered and brought back into normal space. The device is enormous and mysterious and is revealed to be a jumpgate for the creation of an extra-universal Lorentzian wormhole, which opens not at a remote point in our own universe, but into a universe dominated by an incredibly powerful and ruthlessly violent alien race.

Farscape

The television series Farscape features an American astronaut who accidentally gets shot through a wormhole and ends up in a distant part of the universe, and also features the use of wormholes to reach other universes (or "unrealized realities") and as weapons of mass destruction.

Wormholes are the cause of John Crichton's presence in the far reaches of our galaxy and the focus of an arms race of different alien species attempting to obtain Crichton's perceived ability to control them. Crichton's brain was secretly implanted with knowledge of wormhole technology by one of the last members of an ancient alien species. Later, an alien interogator discovers the existence of the hidden information and thus Crichton becomes embroiled in interstellar politics and warfare while being pursued by all sides (as they want the ability to use wormholes as weapons). Unable to directly access the information, Crichton is able to subconsciously foretell when and where wormholes will form and is able to safely travel through them (while all attempts by others are fatal). By the end of the series, he eventually works out some of the science and is able to create his own wormholes (and shows his pursuers the consequences of a wormhole weapon).

Star Trek

Stargate franchise

Wormholes are also the principal means of space travel in the Stargate movie and the spin-off television series, Stargate SG-1, Stargate Atlantis and Stargate Universe. The central plot device of the programs is an ancient transportation network consisting of the ring-shaped devices known as Stargates, which generate artificial wormholes that allow one-way matter transmission and two-way radio communication between gates when the correct spatial coordinates are "dialed". However, for some reason not yet explained, the water-like event horizon breaks down the matter and converts it into energy for transport through the wormhole, restoring it into its original state at the destination. This would explain why electromagnetic energy can travel both ways â€” it doesn't have to be converted. The one-way rule may be caused by the Stargates themselves: as a Gate may only be capable of creating an event-horizon that either breaks down or reconstitutes matter, but not both. It does serve as a very useful plot device: When one wants to return to the other end one must close the original wormhole and "redial", which means one needs access to the dialing device. The one way nature of the Stargates helps to defend the gate from unwanted incursions. Stargates are also only capable of sustaining an artificial wormhole for 38 minutes. It's possible to keep it active for a longer period, but it would take immense amounts of energy.
For Additional Information see: Stargate (device).

Doctor Who

One can infer that the Time Vortex which the Doctor often referred to was indeed a temporal wormhole. This means wormholes are a primary component of the series.

Star Wars

In the book Handbook 3: Dark Empire, and in other books, appeares wormholes created by Palpatine, with a Force Power called "Force Storm". Using the Force is the only way to make (or see) a one.

Wormholes in music

In Universal Migrator Part 2: Flight of the Migrator, an album by Ayreon, a soul is sucked into a black hole in the song "Into the Black Hole", goes through a wormhole in the song "Through the Wormhole" and leaves from a white hole in the song "Out of the White Hole".

Wormholes in games

See also

Notes